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Mighty Morphin Power Rangers -- Frequently Asked Questions

Version 2.00 -- Release 1.1

The original Power Rangers F.A.Q. document can be obtained from Terri Ann C. Guingab - tguingab@vms1.gmu.edu.

This document is Copyright © 1995 Artist Bros. Enterprises and may not be repackaged, edited, released, distributed, or used for profit without consent of Dairenn Lombard. This includes, but is not limited to: CD-ROMs, magazines, books, newspapers, or television broadcasts. Free distribution is encouraged provided the document is unabridged, unmodified, and unaltered. This Copyright does not extend to, and is not intended to infringe upon, the characters, names, and related indica of "Mighty Morphin Power Rangers®" which remains Copyright © 1993-1995 Saban Entertainment, Inc. & Saban International, N.V.; the authors of that motion-picture for the purposes of the Berne Convention. The information in this document has been checked where appropriate, and is considered as accurate as possible. However, nobody's perfect. As such, Artist Bros. Enterprises takes no responsibility for incorrect or inaccurate information beyond correcting the error in the next version of this FAQ.

6.0 Explanation to terminology used on Power Rangers

To those who might have seen any episode of "Power Rangers" except for all those listed in section 4.0, they are probably everything from completely unaware of what is being said on the program to only having it almost right. Here, the following text will go into great detail describing everything mentioned in Power Rangers to date.

6.1 The Command Center

This is a building located in the desert of Angel Grove where the weapons, communications, powers and costumes of the Power Rangers are stored. Here, Zordon communicates with our dimension through the special computers and connections making his presence possible. Alpha 5 is the caretaker of the command center. No one can get inside of the command center unless they have a power coin and they own the power, or, they are deliberately teleported inside by Alpha 5.

The Command Center consists of NASA Headquarters-style computer consoles with dials, buttons and switches, a viewing globe able to display anything which is usually used to better illustrate the evil plans of Rita or Zedd to the Power Rangers and a tube which contains Zordon's energy.

Things not seen in the area of the command center regularly or at all are the encased suits and power weapons. The morphing grid functions through them, the morphers and is what gives Alpha 5 life. This omnipresent energy exists through all command centers throughout the universe and provide life for their Zords that originate from another dimension. Also, it alerts the Command Center's alarm system.

6.2 BladeBlasters

On the Power Rangers' super-suits are belts that have a power coin and a holster which holds their BladeBlasters. These are red weapons that can be used either as a short sword or be converted into a blaster. This weapon is rarely used and the least often used in blaster mode (at least in "ZyuRanger"). The ``Tower Formation'' maneuver is when Pink and Yellow Ranger backflip on top of Red, Black and Blue Ranger's shoulders and point the closed ends of their bladeblaster's together. This will cause a potent energy force that causes a fierce destructive result.

6.3 Power Weapons

In the likely even the rangers are unable to fight the monster of the day with mere hand-to-hand combat or even their bladeblasters, or they simply need a stall, they may draw upon their power weapons (introduced in "Teamwork"). Zordon distributed them to the rangers as follows:

The AxeBlaster forms the central cannon, the Power Bow is the wing support, the Power Lance and Power Daggers are two more pairs of cannons and the Power Sword activates it, hold it all together and takes it out of the air. Traditionally, the Power Blaster is able to destroy any monster that is normal sized, or will simply down them for a while.

Power Blaster Toy

With the introduction of Green Ranger, a sixth power weapon (that does not combine with the others) is used for three purposes. It is used as a flute to page the DragonZord, it can be used as a combat weapon or it can be used to empower the DragonShield (the golden vest Green Ranger wears).

Sabba, White Ranger's Saber, is a talking short-sword that has eye-lasers and the special ability to control the TigerZord.

6.4 Zords

In the inevitable event that a monster is grown too large for the Rangers to engage in hand-to-hand combat with, the Rangers can call upon the individual power of their zords. A Zord is a low-level intelligence fighting machine with a control cockpit and its own special weapons and it usually resembles some kind of animal or carnivorous beast.

In the first season the arrangement of zords were as follows:

The transformation of these dinosaur-resembling zords are as follows:

The zords are now formed as one zord: the MegaZord in tank mode complete with cannons and eye ``crystal-power'' lasers. When things become more serious and they require hand-to-hand combat, the MegaZord tank would stop. The cannons would convert into fists and the Mastodon head and Pterodactyl would detach. The MegaZord stands up as the heads of the Triceritops and Sabertooth-Tiger become the feet. The Tyrannosaurus head would fold down into its chest as the Pterodactyl flies down and attaches itself to the MegaZord as its chest plate. The Mastodon head served as a shield of the Megazord twice during season one. Once in "Green with Evil," Part II and was unsuccessfully used in "Fowl Play." The MegaZord's ultimate weapon is the Power Sword.

In ZYURANGER, the name of the MegaZord was Daizyujin, which had a mind of its own.

When Green Ranger joined the Power Rangers, his DragonZord also joined the combination. DragonZord can fuse itself with the zords in either one of two ways.

The DragonZord can jump into and stay in mid-air while it folds its arms and hands into his shoulders. DragonZord's chest plate would propel itself forward as it's shoulders would close together to become the chest. Mastodon would separate its body once again and form it's back and arms while the DragonZord's mouth opens to become the face and head of the zord. Sabertooth-Tiger and Triceritops bend upwards to become the feet and lower legs and finally form the MegaDragonZord with its chest plate and tail as the Power Staff--its ultimate weapon.

Or, the MegaZord (already formed) can meld with the DragonZord by becoming its shoulders, helmet and arm weapons. This is the UltraZord. The ultimate of morphing power is culminated by the forming of Titanus and the UltraZord. Titanus is a brontosaurus-like carrier Zord that is armed with several high-potency cannons. Together, with the UltraZord, no monster is able to escape the powerful blast of the UltraMegaZord.

Dragonceasar is the name of thinking robot in ZYURANGER renamed DragonZord. Additionally, King Bracchia is Titanus' name in ZYURANGER.

Second Season

Since the arrival of Lord Zedd, the rangers needed more powerful Zords to defeat his reign of more powerful monsters usually created from inanimate objects. Even though the dinosaur power is still the driving power of the morphing grid, the actual machines themselves were losing power. They were replaced by the ThunderZords. On one note, the rangers now must individually call upon each zord by saying the name of their old zord and then the name of their new zord. In each battle requiring zords, their old zords will always meld into the new ones. Here is the arrangement for the second season zords:

The one unique quality about ThunderZords is their ability to transform. The Red-Dragon ThunderZord transforms to Warrior Mode (a gigantic robot). The new ThunderZords can combine into two forms similarly to the original DinoZords.

The Assault Force is where the Firebird, Lion, Unicorn and Griffin would form as a flying carrier where Warrior Dragon ThunderZord would stand inside.

The MegaThunderZord is formed as follows:

Unicorn and Griffin ThunderZords easily fold into legs and feet, the Lion's back comes up and becomes the chest and lower legs of the MegaThunderZord. The Red Dragon ThunderZord in Warrior Mode steps inside of the lowerlegs; the rest of the Lion ThunderZord becomes the MegaZord's shoulder armor and helmet. And the FireBird would form as it's waist as a metal sheath with a sword inside appears on its left hip. The sword inside is its ultimate weapon.

With the coming of the White Ranger, we were also presented with a new Zord. The White TigerZord, controlled by the talking Saber, Sabba, is like the Red- Dragon ThunderZord in the fact that TigerZord can transform into a gigantic robot warrior. In warrior mode, TigerZord is armed with thunder bolts stored in the cockpit and are fired through the mouth of the Tiger in the Zord's chest. When things get too rough for the TigerZord, Firebird, Unicorn, Griffin and Lion can come together as follows:

This is the MegaTigerThunderZord. In the event that even that giant is unable to stop Lord Zedd's relentless struggle for power, Zordon had the Morphing Grid genetically transform a turtle into Tor the ShuttleZord. Its primary purpose is protection. Lord Zedd has resurrected his massive intergalactic war zord, Serpentara, and whenever it is called to earth, Tor is the Zord's only protection. The combination of all of the zords potentially produces the most powerful force against monsters even conceivable; the UltraThunderZord.

NOTE: Lion ThunderZord is dark green because in DaiRanger (the original series featuring the footage used in the zord sequences), there is no Black Ranger but a Green Ranger and the White Ranger is a sixth addition to the team later in the Dairanger series similar to the Green Ranger (Dragonranger) in ZyuRanger.

Mighty Morphin Power Rangers: The Movie

Due to the unhatching of Ivan Ooze, the morphing grid was overloaded and destroyed at the command center. Therefore, the rangers lost their powers. After traveling to the planet Phaedos and meeting a bikini-clad warrior by the name of Dulcea, they learned the art of Ninjetti and recovered their powers through the gaining of new zords. The animal zords are distributed as follows:

Like the prior Mega zords, these have either two ways of coming together. The Ape and Wolf compress and unfold in to its right and left arms respectively. The Crane Zord forms the head, the bear compresses into the torso and the Frog is its legs to form the Ninja MegaZord.

The MegaFalconZord Zord is the NinjaMegaZord with a compressed FalconZord attached to its back enabling it to fly.

These are all of the zords used to date. The Zord footage for the third season of Power Rangers will come from the 1994-95 Japanese series Ninja Sentai Kakurangers seeing as how their fightings machines match perfectly with the movie's Zord arrangement.

Third Season

Because Rito destroyed the ThunderZords with clearly no option for repair, the Rangers traveled to a distant planet to obtain new NinjaZord powers from Ninjor.

Here is the Zord arangement for the time being:

The final result is the great Ninja MegaZord!

In Kakuranger, the Crane is in actuality the white Kakuranger's Robot. And since there is no Pink KakuRanger, the writers had to make the Falcon (which is just a robot with a mind of its own) the US White Ranger's Zord and make the Crane be Pink Ranger's.

Shogun Zords

Originally releaved as the Dormat Zords to the Rangers by Rita through an ultimated for them to destroy their own City, Billy deciphered a way to free the Zords and use them, too, against the forces of Evil upon the moon. This new, even more powerful massave battle team forms the Shogun MegaZord.

6.5 Rita's Magic Wand

Rita's magic wand is the culmination of her awesome evil powers. Its abilities are almost limitless in imagination, however, is commonly used to make her monster for the day grow to attempt to overpower the rangers. Since her marriage to Zedd, it's become virtually useless (but only to make Rita look recognizable) as Zedd's Z-Staff (which works just like Rita's staff) has taken on the powers that her scepter used to have (see section 6.7).

Now, that is has been restored, it is used with Zedd's staff to make monsters grow.

6.6 Finster's Monster-matic

When Rita needs a monster to try their hand at trying to dispose of the Power Rangers, she calls on Finster to create out of space-clay the putties and monsters. This machine is in Finster's workstation which is basically a conveyor belt, an oven-like machine and an array of tubes and machinery and out comes our clawing monster of the day with their own special powers, and weakness.

6.6.1 Putties

As a prelude to the main event, Finster's Putties are send down to tire, weaken, distract or merely fight the Power Rangers (as Jason mentioned, without going into morphing action). On rare occasions, a certain group of putties will be found fighting the rangers, while another may be found carrying out an evil plan (i.e., putting a spell over something or someone or a simple kidnapping). The following are a list of putty: More have been rumored to exist, however, these are the only types available. Putties are alien soldiers with the same evil faces and same style maneuvers. Though they cannot speak, have no personality, they are highly skilled in the martial arts and mindlessly hop around.

6.7 Lord Zedd's "Z"-Staff

Lord Zedd's staff, a magic serpent, is his equivalent of Rita's staff. Except for the monster-growing element. (For that, Zedd uses a magic grenade that he sends to the monster to self-induce growing.) For the most part, Zedd uses his staff to convert any 3-dimensional object on Earth (usually possessed by a Power Ranger) into a mutated monster, or to put an evil spell over something (e.g., "Rocky Just Wants to Have Fun").

In the third season, he uses his staff to combine with Rita's to make their new monsters grow.

6.8 BattleBikes

In "Calamity Kimberly," you might have breifly seen in a few frames of ZYURANGER footage in the second battle that episode colored motor cycles that had heads shaped like their DinoZords and helmets. These were also a good marketing strategy that Bandai used to market the Rangers before Power Rangers even premeired.

Because in that original Zyuranger television series, the battle-team mainly rode those vehicles in their street clothes (which were just robes which they wore over their suits they always wear, empowered by their coins once they go into action). Because there is no way to explain the robes, Saban chose to excise the footage containing battle-bike scenes entirely.


In the third season episode entitled "Follow that Cab," Zordon revealed the powerful new Shark Cycles which heads were shaped like various species of sharks. So far, they have exhibited no special powers or weapons.

6.9 Tenga Warriors

In the third season, these over-grown crows were somehow ressurected from the much ignored movie plot and sent after the Rangers replacing the putties. Whenever this happens, the rangers invoke their ninja costumes to fight them. Interestingly enough, they give no special powers or grant no special protection, unlike morphing does; but, does provide a convenient excuse for the hero actors to never do their own stunts.
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``Frequently Asked Questions'' HTML document for Mighty Morphin Power Rangers. This FAQ is independent of the original Power Rangers text F.A.Q. Copyright © 1995 Artist Bros.

Dairenn Lombard 1-2351@tnet.bluethun.com
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