RESCUE OPS |
- command center for Lightspeed Aquabase | |
First Appearance: | 801-OpLs |
Last Appearance: | 840-FLs2 |
Pictures: | |
Subcategories: | Captain's quarters |
You are here: - Where / Universe / Space / Planets / Sol system / Earth / United States of America / California / Mariner Bay / Lightspeed Aquabase / Rescue Ops |
801-OpLs.
- Between Rescue Ops and the captain's quarters was a conference
room containing a briefing table and a rotating wall panel which could
show either controls or a monitor display.
- On the conference room monitor by default was a
view of a security camera on the sea floor.
- Rescue Ops was a fairly expansive control area
which shared a medium-sized Aquabase dome
with the Transport Bay.
- The teens, having
arrived by submarine, entered Ops from a side hallway; when Dana and Earl
would arrive in the same manner in 805-AMOT,
they would be met arriving in a Megalift-style lift in a corridor.
- Inside Rescue Ops, Joel
began pressing buttons, making the alarm sound before Dana turned it off.
- The Aquabase alarm
consisted of alternating blue and red submarine-style lights
(occasionally solid red) and a buzzing alarm; when not sounding, the
status lights were solid blue.
? Almost all Aquabase display panels and controls bore
striking similarities to Astro Megaship
controls, with some panels actually identical to the Megaship's, including the "Education"
paneling seen in 807-CybR; see "Miss Fairweather" for further Space-Lightspeed parallels.
- From the ceiling of the conference room came a
multi-chirp signal which would be associated with the Rescue Morphers' communications; Dana then handed Mitchell his headset to speak to Rescue
Ops about the crisis.
- Mitchell would
often wear a headset to communicate with Miss Fairweather or the Rangers, and Miss Fairweather would use one on
occasion as well, although various terminals also contained microphones
which served the same purpose.
? Mitchell watched the teens' first encounter with the demons in a monitor in Ops; the monitors
would almost always show a view from the teens' Morphers
or the Rangers' helmets, although at times the view
would seem to be detached from any possible viewing device.
802-LsTm.
- Rescue Ops was able to tune into an image of the
downtown region where Magmavore
had landed, using an unknown viewing system.
- To send the Train Bay
to the surface, a tech worked a
"Satellite Telemetry" panel beside a smaller "Phase Transition" panel on
the left side of Ops, facing the rear elevator; as the Train Bay rose, an LED scroller over the techs' heads read, "Train Bay" ... "to surface."
- Apparently connecting Rescue Ops with a hallway
near the Transport Bay/Weapons Lab (with Ops above, as there
was another level below the Transport
Bay) was an elevator looking identical to the Astro Megaship's Megalift.
- Mitchell could
call for the base to go to "alert status," which would activate the
alarms; this would also be called "code red," such as in 806-WODe, in which both the alarms and the teens' Morphers
went off.
812-TDis.
- At sunrise, Mitchell was presented with a morning
status report in Ops by a tech named S.
Baker; he would usually (but not on this occasion) look over the report
before signing it.
813-RyDe.
- As Miss
Fairweather worked in the lab, a female computer voice announced
"intruder alert," and Miss Fairweather
saw the yellow "Lift" sign on the wall blinking as Ryan rode up on the empty Rover lift; guards would soon rush in.
815-SSun.
- As the Supertrain
fought two titan-sized monsters, Mitchell had techs reroute all reserve power to the Supertrain; a tech reported energy levels were falling,
and Mitchell repeated the order to put
all reserves online.
816-CStr.
- In Ops as Supertrain was pounded and had a gaping hole
blasted clean through its midsection, a monitor showed two dual bar
gagues from blue into the red with the warning "Overloading," at which
point Mitchell had the Rescuezords sent in.
819-QRet.
? The Solarzord's cockpit buttons were, like
Rescue Ops, strikingly similar to the Megaship's consoles, even bearing the same
yellow "Emergency Alert" rectangle.
824-ChoP.
- Chad told his sensei that
from Rescue Ops they could monitor the city and make sure everyone was
safe.
825-YAgn.
- As the alarms blared, a female computer-esque
voice announced in Transport,
"Attention, monster attack in the city."
826-ATRO.
- Ops briefly lost the signal from the Solarzord as Miss Fairweather was remotely controlling
its outer hatch to eject Vilevine's spores from within.
828-MMBa.
- During a brief blackout from a faulty test in the
lab, a few essential panels remained active in Ops, and an alarm rang as
Mitchell told someone to find out what
was going on, but the power came back on.
830-OBlu.
- Security cameras located at the various domes
sent back live images of the sea floor to Rescue Ops.
837-WrQn.
- On a city grid of Mariner Bay, a display in Ops homed in on a
disturbance, then zoomed in in 3-D.
838-SDem.
- As Carter summoned the
various Zords to fight giant Olympius and Diabolico, he finally called for the Lightspeed Solarzord, at which point Mitchell had a tech initiate the assembly for Carter.
839-FLs1.
- To put the base on red alert, a tech in Ops pressed a button near other
buttons labeled Phase Transition, Satellite Telemetry, Active Systems,
and Subspace Antennas.
- As the Pod Four tower was struck by the Lifeforce Megazord, underwater shrapnel
struck the nearby Ops dome, making Rescue Ops quake and spark violently.
- Overwhelmed by Batlings, Chad and Kelsey retreated into Rescue Ops and sealed a
metal security door with a small round porthole window; the security
door quickly clamped shut vertically when activated by a red emergency
button on the wall, locking the Batlings
outside.
- From another entrance, Dana and Joel dashed in and
locked their exit's emergency door as well.
- In the mangled Rescue Ops later, the green and
red alarm lights were still flashing, but the alarm sound had long since
ceased.
- Outside Ops following the destruction of a major
connecting tube, a Batling blasted through
the round porthole window with its bazooka, and a grenade was tossed
through, blowing up a section of controls; the base rumbled, and the
main lighting shut off, a panel of heavy debris also falling in front of
the one remaining exit.
- Chad used a surviving
control panel, pressing a high button above, to activate an emergency
metal seal to replace the broken glass porthole in the metal door.
- Joel was unable to unblock
the door, concluding they were trapped with the connecting tube
destroyed; at this point, cracks began to form in the outside windows,
allowing water to trickle in.
840-FLs2.
- At least one monitor, although cracked, was still
functional, showing the emergency downtown.
- As the six attempted to clear off panels, Joel found an access panel in the floor which Mitchell curiously identified as a
maintenance shaft; on the computer, Miss
Fairweather traced a 3-D path from the Ops dome up into the
submarine bay.
- The path traced in red extended from the lower
center portion of the Ops dome into a nearby
dome junction.
- Although the shaft was flooded with water, the
six used emergency air canisters to swim over to the sub bay; the last
to descend, Mitchell shut and locked
the panel behind him.
CAPTAIN'S QUARTERS |
First Appearance: | 801-OpLs |
Last Appearance: | 831-Last |
Pictures: | |
You are here: - Where / Universe / Space / Planets / Sol system / Earth / United States of America / California / Mariner Bay / Lightspeed Aquabase / Rescue Ops # Captain's quarters |
801-OpLs.
- After Dana had told him of
the demons' release, Captain Mitchell opened his combination
safe on the wall in his personal quarters; the safe also had a small
round-key hole which would be used in the future to open the safe.
- The safe's only contents were four classified
folders for each of the Lightspeed Ranger
candidates, the Pink Ranger file
stored elsewhere.
811-FDIS.
- Mitchell used a
key on his safe and put in the Titanium
Morpher, locking it shut, and he then put the key into his unlocked
desk drawer.
- On the inside of the safe door hung other keys.
- On the wall were two model galleons.
- In Mitchell's
desk drawer, aside from the safe key, were a picture of Mitchell with young Dana and Ryan, a black
"Captain's Log," and a compass for drawing circles.
- The door to the captain's quarters was marked
with a gold winged emblem.
- Among the things in the safe along with the Titanium Morpher were a smooth black sigiled case, a "Top Secret" brief, and a
blue passport booklet.
- The ring which contained the round safe key also
held a normal gold door key and a sigil
keyring.
813-RyDe.
- Another day, Mitchell's desk drawer contained the Titanium Morpher in a small silver case,
a "Top Secret" brief, the safe key, his passport, and the picture frame
from which the photo had presumably been stolen.
817-OlAs.
- Needing a passkey, Olympius-Kelsey
searched Mitchell's desk, throwing
papers about, and she opened the upper right drawer, finding a blue "All
Access" passkey under Mitchell's sigil-covered "Captain's Journal" book.
- Under the passkey was an orange schedule form of
some sort.
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